Post 12

I wanted to have some form of crafting in Dixelscape. As a first resource I added wood. Or more precisely a wood pile. To obtain wood pile, the player would cut down trees growing on the world surface. For that purpose an axe got introduced which can be seen in the quick bar in the lower right image.

Another material I introduced, meant for crafting, is hemp. It would grow on the surface of the world all by its own. But could also be dropped as seed by an enemy and planted by the player after obtaining it.

The enemy appearance got improved. The larva enemy looks a lot better now.

Dixelscape is a 2D sandbox game. It has a procedurally generated world.