Post 17

The first thing that stings into the eye, might be the scene where the character shoots at the weird thing flying through the air. It is a new mob enemy. This time a flying one. It has two different states. One where the eye is visible and another where the eye is closed. It is invincible with the closed eye and can only be harmed with the eye open.

For this kind of enemy it is more comfortable to have a bow at hand to shoot with. This is not a problem with the craft station available now. The player just has to figure out the recipe and get its hand on the materials of which there is plenty to find.

Something more subtle in the background is the back wall. The game floor has now a layer behind of it to serve as a back wall. It can't be removed yet.

Dixelscape is a 2D sandbox game. It has a procedurally generated world.