Post 20

The darkness during the night became a visibility problem. A recipe for torches teaches the player on how to add light sources to the environment. The light radius was a little bit small specified. I deeded a lot of torches to brighten up the entire house shown in the right section of the image.

The light sources also help a lot to see the enemies approaching from the far. Otherwise they are suddenly there and scare the shit out of me.

Caterpillars show up in different colors now. The more caterpillars the player defeats the more different colors show up.

 
Dixelscape is a 2D sandbox game. It has a procedurally generated world.